Properly Modeling Digital Literacy & Technology Tools with Students

Properly Modeling Digital Literacy & Technology Tools with Students - It's crucial for educators to use technology tools correctly when we deliver a lesson to students. Here are some best practices I model to build digital literacy, and a lesson that integrates technology in order to increase student engagement and enhance their end product. #NoSweatLibraryModeling is the second step in the AASL-recommended lesson sequence, so it’s importance is evident. But I wonder if most educators realize how we present lessons is as important as the content, especially when using technology.

Students do as we do (model), not as we say. We can’t expect them to build digital literacy and technology competence unless we properly model it. Here are some practices I use when sharing tech with students, along with a lesson that integrates technology in order to enhance a student product and increase student engagement.

PROPERLY MODELING SLIDE PRESENTATIONS

I believe it’s crucial for educators to model technology correctly when delivering a lesson. If we read text off a slide during presentations, we aren’t modeling or presenting the material properly. In fact, we’re actually interfering with the students’ reading of the text instead of creating an image of a concept in their mind.

Lee Hilyer, profile photoI learned the best way to do slide presentations from Lee Hilyer, University of Houston librarian, in a webinar** sponsored by the Texas Library Association. His 3 simple rules are:

  1. Say the words – create a script of what you want to say
  2. Show the pictures – use relevant images that fill the slide
  3. Text is for take-away – minimize slide text and expand on the topic with a handout

So how does one put that into action? Here’s what I do:

  1. I create a script for each slide using the “Notes” feature of the slide application, then later I print them out as prompts to use during the presentation.
  2. I limit text on slides and use visual representations that cement concepts into students’ minds. I also try to keep a presentation under a dozen slides because students won’t pay attention nor remember more than that.
  3. My take-away is the student activity sheet, which is also their daily grade for the library visit.

Hilyer also recommends standing to the left of the screen so students use their natural left-to-right reading pattern to see us first, then the slide. To facilitate that, I use a remote control to advance slides; it also allows me to move around, as needed. (Having two remotes allows students to use one during their own presentations.)

I know many educators think that providing text on a slide allows students to take notes during the presentation, but brain research shows that is not the best way for students to learn. Learning happens much better when we pair our speaking with highly engaging visuals and provide students a guided notetaking sheet or graphic organizer on which to record their understanding. Give students a short time after the presentation to compare notes so they all have the pertinent information.

Download a PDF of my notes summary for Lee Hilyer’s webinar

As we present improved lessons, students will intuit the most engaging way to create their own slide presentations. Students see so many slideshows in their other classes, that it’s easy to ‘tune out’ in the larger library classroom, so I limit how many slideshows I use for my Library Lessons. Students do occasionally enjoy a short, auto-timed & narrated slide show—perhaps it’s more like a video—so I sometimes do that for variety. But if I can find a better way to instruct than slideshows, I do so.

PROPERLY MODELING ONLINE TECH TOOLS

I believe it’s crucial for school librarians to uphold the rules we expect students to follow regarding the use of online services. It’s important that digital & technology lessons for under-age-13 students use in-house applications, or if we use onlne services, we use those provided by the state or district for students. Only use public or commercial services that do not need to have students create accounts, which for under-age students is illegal.

Keep in mind that some technology projects require the use of multiple apps to accomplish them, like creating screencasts with one tool or videos with a different tool, and needing a YouTube account to which we can upload them. We may need to create a school account for our under-13 students, and share the login & password with them so they aren’t obliged to create illegal accounts. Careful evaluation of tools and the grade levels with which to use them with is how we model good digital citizenship for students and for our teachers.

INTRODUCING A NEW TECH TOOL

School Librarians are often the most tech-savvy person in the building, so we frequently are the person initiating use of a new tech tool. To decide with whom I’ll present a new tool, I ask myself 2 questions:

  1. “What subject or curriculum standard will this tool best support?”
  2. “Who is my most accommodating teacher of this Subject?”

Once I’ve answered these questions, I use my Library Lesson Planner to create a lesson and show it to the teacher during their planning period. They are often, coincidentally, looking for something to “refresh” the lesson, unit, or activity, and greet my well-prepared tech lesson suggestion with enthusiasm. I offer to show them how to use the tool before the visit and they’re usually eager to try it out, so they can help students during the lesson and when they aren’t in the library.

Cloud Computing Slide Sample

During the lesson I’ll use animated slides to introduce the digital literacy concept, the type and purpose of the technology tool, and its form of audience interaction. The best way to teach technology is to demonstrate how to use it, so I close the slides and open the online service.

Tech Lesson Worksheet Example

I have students take a handout from a stack on the table which has tool images to help students follow the demonstration. Students use the rest of the period for a daily grade activity that guides them into features the teacher wants them to use for the assignment.

Once students are introduced to a service, they often ask other teachers to give them assignments using it. The teachers come to me for help, and I’m able to expand student use of the service through short integration lessons during library visits with those other Subjects.

To keep Digital Literacy concepts fresh in students’ minds, I print out and laminate chosen slides from lessons as educational signage and display them near library computers. I use clear, acrylic, letter-sized sign holders, wall-mounted and free-standing, so I can change signs to highlight particular elements I’m presenting. The signs are reminders which activate and reinforce terminology, concepts and processes, and legal and ethical responsibilities. Teachers like them, too, and they had me mount some on the walls in their computer labs.

A TECHNOLOGY-ENHANCED PROJECT

Build Digital Literacy with a 3-Subject Dream Vacation Project - Make learning digital literacy more engaging with a Library Lesson that integrates technology and 3 different subject classes!Sometimes a project can be done without technology, but technology makes the project more authentic and meaningful. Such is the case with the Dream Vacation Project. This is a true multidisciplinary project with ELA, Math, and Social Studies that is an authentic and meaningful use of online resources and apps.

    • The initial library visit is with Social Studies classes to Investigate a country. I present a problem-solving model and our online subscription services, and students browse maps and information on geography, climate, main cities, and natural wonders so they can decide which country they want to choose for their “dream vacation.”
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    • A few days later Math classes visit to Plan the Dream Vacation and I introduce an online Resource Link List for the project. There are links to travel service providers where I show them how to find the cost of air flights, hotels, and ground transportation.
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      There are also links to tourist & travel bureaus which give popular tourist destinations and prices for tours. Students have a certain dollar amount they can spend on their trip, so my Resource List provides currency conversion websites so they can calculate and keep track of trip costs.
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    • The following week English Language Arts classes visit the library for the Create phase of the problem-solving model. I remind students about Academic Honesty and citing text and images, then show them how to Create a Webpage to present their project in one of two ways:
      • as a travel agent promoting a Dream Vacation for clients, or
      • as a tourist who is sharing experiences from their Dream Vacation.

      Teachers distribute a checklist of product requirements and an assessment rubric, which I also have on the project’s online Resource List.

    • At the end of the project I load Student Webpages to our school website. During ELA classes students use computer spines or the library to view their class’s site and, with a rubric, they Evaluate the Dream Vacations.

Using multiple technology tools makes this project more authentic, more exciting, and more successful for students, especially since they receive credit in three different subjects for one product. I incorporate several Information Literacy components into the project, and I can adapt it to other grade-level Social Studies classes by having the vacationer visit destinations in our state or across the U.S.

**Acknowledgments to Lee Hilyer of University of Houston for permission to use information from his TLA Webinar.

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5 Essential Literacies for Students: Part 4 Digital Literacy

5 Essential Literacies for Students: Part 4 Digital Literacy - Our students need to be proficient in 5 Essential Literacies and School Librarians can integrate a Library Literacy component into any class visit. In Part 4 we look at ways to incorporate Digital Literacy into library visits, so students learn how and when to use personal tools, group tools, and presentation tools. #NoSweatLibraryIn our complex, information-rich, culturally diverse world, literacy is no longer just knowing how to read and write. Students need to understand and be proficient in Five Essential Literacies to be successful in our global society:

  1. Reading and Writing (the original literacy)
  2. Content/Disciplinary Literacy (content & thinking specific to a discipline)
  3. Information Literacy (the traditional library curriculum)
  4. Digital Literacy (how and when to use various technologies)
  5. Media Literacy (published works—encompasses all other literacies)

As School Librarians we need to integrate at least one Library Literacy component into every class visit to the library, so I’m addressing each of these literacies in a separate blog post to offer examples/suggestions about how we might do that. Previous blog posts covered reading literacy, content/disciplinary literacy, and information literacy, so this post looks at Digital Literacy as more than Technology Competency.

DEFINING DIGITAL LITERACY

The definitions of Digital Literacy are numerous. Here are a few:

  • Digital Literacy-the ability to use technology to navigate, evaluate, and create information. Common Craft
  • Digital Literacy is the ability to understand, use and safely interact with technology, media and digital resources in real-world situations. Learning.com
  • Digital literacy…includes knowledge, skills, and behaviors involving the effective use of digital devices such as smartphones, tablets, laptops and desktop PCs for purposes of communication, expression, collaboration and advocacy. Wikipedia
  • Digital literacy…specifically applies to media from the internet, smartphones, video games, and other nontraditional sources. [It] includes both nuts-and-bolts skills and ethical obligations. Common Sense Media
  • Digital Literacy is the ability to use information and communication technologies to find, evaluate, create, and communicate information, requiring both cognitive and technical skills. ALA Digital Literacy Task Force
  • AASL National School Library Standards defines Technology Literacy as the “ability to responsibly use appropriate technology to communicate, solve problems, and access, manage, integrate, evaluate, and create information to improve learning in all subject areas and to acquire lifelong knowledge and skills.”

These definitions include Technology Competencyknowing how to USE technology equipment, applications, and online services, but too often we show students how to use a tool within the narrow confines of a particular assignment and fail to teach them why that tool is being used. Consequently, today’s students have and use digital devices, but they don’t really comprehend the digital world. We must, as the definitions clarify, go beyond mere tech competence and build Digital Literacy: a full understanding of the type and purpose of technology tools so as to communicate original multimedia productions through multiple devices and platforms.

With the increase in cloud computing, students can only achieve digital literacy if they understand these broad digital and online concepts:

  • Source: desktop application, personal device app, or cloud computing.
  • Purpose: personal use, presentation, or group collaboration.
  • Audience interaction: 1-to-1, 1-to-many, or many-to-many
  • Delivery method: 1-way broadcast or 2-way exchange
  • Response interval: synchronous (same time) or asynchronous (different times)
  • Scope & Efficacy: all potential uses vs. the best use
    For example, a word-processing tool’s best use is to record information, but it can be a collaboration tool by using comment and track-changes features, it can be a multimedia tool by including charts, images, and hyperlinks, and it can be a presentation tool by publishing to a larger online audience.

HOW SCHOOL LIBRARIANS CAN INTEGRATE DIGITAL LITERACY

Here are some practical tips on creating lessons that help students learn types of tools rather than brands, so they can better choose according to their needs. | No Sweat LibraryCreating lessons that integrate technology and digital literacy in an authentic way can be daunting. I find that models such as SAMR, TPACK, LOTI, and TIM are more theoretical than practical, and as busy school librarians we need practical. So, I ask this fundamental question: How do I create Digital Literacy Library Lessons that:

  • are short & simple and can be scaffolded over time?
  • focus on the objective of the assignment and the purpose of the library visit?
  • have a classroom-related activity so students can practice what they learn?

With such lessons, teachers, who otherwise might not know about or use the tools, can see how to integrate them into their own lessons.

ISTE provides Technology Standards for Students as 7 Outcomes, under which we can organize our in-house and online tools, as shown in this table:

Empowered
learner
Knowledge
constructor
Innovative
designer /maker
Computational
thinker
Creative
communicator
Global
collaborator
E-portfolio
Flipped­learning
Mind map
MOOC
Curation
Database
e-book
Note-taking
Spreadsheet
Images-Animation
Interactive­poster
Photo­editing
Video­production
Webpage
Coding
Robotics
Makerspace
Blog
Podcast
Slideshow
Screen-cast
Text­document
Online­forum
Survey­tool
Wiki
Video­conference

Organizing types of tools, rather than brands, prompts me to create lessons that teach students what a tool is and why to use it, regardless of who makes it. Furthermore, when I introduce tools to students, I present them through these 3 Digital Literacy Conceptual Groups:

  • Personal individual tools (1-to-1) for organization, communication, learning, and reflection, like email, digital documents, and digital storage.
  • Presentation tools (1-to-many) to create and publish original multimedia products, like blogs, audio pod-casts, slide shows, animations, videos, and live streaming.
  • Group tools (many-to-many) for collaborating with others, like chats, discussion forums, wikis, social networks, and Web/video conferencing.

This grouping incorporates broad digital concepts that can be turned into short, simple lessons, and makes it easy to introduce a variety of media & technology tools for students to express themselves and add creativity & value to their products.

PRACTICES TO PROMOTE DIGITAL LITERACY6 Ways to Integrate Digital Literacy in Library Lessons - NoSweat Library ideas for School Librarians to introduce a variety of media & technology tools so students can express themselves and add creativity & value to their products. #NoSweatLibrary

  1. Convince teachers to introduce technology early in the school year & integrate it throughout the year so we can gradually build skills in students. So often big technology projects happen after State testing, but a school only has so many computers and kids can only learn so much new stuff at a time!
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  2. I use my Library Lesson Curriculum Matrix to decide which Subject will most benefit from a new technology tool, and I prepare a Library Lesson Plan to convince the teacher to visit the library with their class. For example, when the 6g Spanish teacher asked how students could give online written responses to practice vocabulary, I introduced my “Cloud Computing” lesson with a district-provided online service that fulfilled that need.
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  3. Introduce a new technology tool to students by using it as an alternative for a non-tech task; later it’s easy to interest them in new ways to use the familiar tool. I often try new tools with ELL and SpEd students—these teachers are very flexible with curriculum and eager to give their students new experiences. Lessons must be short, simple, and specific so these students grasp what I’m showing them, and classes are small so I can work with each student individually. Because technology is visual, interactive, and adaptable for every learner, they learn quickly and use the tools for other classroom activities. I can later introduce the tool to larger groups of students, having ironed out any problems.
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  4. When technology is the end product of an Info-Lit project, I introduce the technology tool during the Create phase of the problem solving model. I show students the tool while the teacher distributes a checklist of end product requirements and an assessment rubric, both of which include my input for the technology tool.
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  5. When integrating technology into a project that allows students to work outside the classroom or library, we need to be cognizant of the digital divide in our schools. Always offer alternatives to a technology product that meet the assessment evidence, but are completely different in nature. (When offering options to middle school students, we find that 3 choices gives variety without being overwhelming for students—or for teachers to create guidelines and rubrics.)
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  6. Think about how to scaffold lessons in small chunks across subjects within a grade level or across different grade levels. For example:
    • 6g Social Studies students learn that landmarks & monuments reflect the culture of a country. I show students how to search for copyright-free images online, and they use an in-house tool to create a picture calendar of landmarks from 12 countries. This project is repeated the following year with 7g State History monuments as a tech refresher for students.
    • A 7g ELA project offers students the option to create a song about a novel they’ve read. Students learn to find copyright-free soundtracks online then use an in-house audio tool to create and sing the song. (7th graders like singing, even into a computer!) Students also create a cover for a CD container, using prior knowledge to find copyright-free images.
    • When 8g ELA students create a video book-talk, I just need to review how to find copyright-free images and sounds online. I show them how to upload files to an online video-creation service then copy the URL into an online QR-code generator so others can view their book-talk.

TOWARD A DIGITALLY SUCCESSFUL FUTURE

In spite of the abundance of technology tools, educators still have obstacles to overcome: availability and reliability of tools, wide variation in teacher comfort, and the digital divide among students having home access to the Internet. And while we educators use digital tools every day for professional and administrative needs, what students need for their work is quite different. Thus, our challenge is to equip students with the digital literacy that will help them achieve success in school and in their future.

For further reading, try these 6 Books on Digital Literacy.

This is the fourth entry in my series of blog posts on the 5 Essential Literacies for Students. I invite readers to offer comments and suggestions about any or all of these literacies.

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